For now, this will be a wooden door (until we have a forge that lets us make iron), and this will be the weak spot of your base, at least for now. You can either fill the inside (the “floor” you stand on) also with flagstone or with wooden blocks, which would be easier to procure at this point.īuild up the wall on the flagstone base you put down, it should be at least 3, better 4, levels high (not counting the foundation layer) and of course leave a one-block wide hole for the door. Lay down a ring of flagstone blocks in your 1-level deep hole to lay the foundation of your base. So hack away with your stone axe on some of the builders that are abundant above the ground, that way you also get a bit of iron, nitrate and lead as well, and mix the stone with the dirt you got from digging the foundation of the base. Flagstone, while a far cry from concrete, beats any wooden walls any houses can provide us with and can be upgraded to concrete later. What we can build right from the start, though, is cobblestone, which allows us to make flagstone blocks. Now, of course, we don’t have that at the start of the game, needing a mixer (which needs a lot of parts that are in short supply at the start), a forge to make the cement and most of all quite a few skillpoints that are more importantly spent on other things during the early days. You should at the end of your digging effort have a rectangular hole in the ground, one level deep.Įventually, we want concrete. I also do recommend making your base a square, first, mapping that roof out in a stable way is way easier and second, in a square base it doesn’t matter where the zombies come from, your defense is equally good into every direction. The larger your base is the more comfortably a lot of people can live together inside (and the more workbenches, forges, cooking fires etc you can house in it) but every square added also means more resources needed to build it. When you are happy with a site, dig out a rectangular area of about 7×7 (if you play alone) or about 10×10 to 15×15 (if you play with others that can take care of food, loot and other tidbits). What you want is an area that’s relatively flat, that’s not on top of a hill or even has some steep inclines on either side (so Zs can’t spawn there and dig through the incline and underneath your base, which could make it collapse), preferably in the Forest biome (for temperature reasons) and not too far from a town, for looting reasons, but also not too close to one, for Z spawning reasons. You know the old saying, in real estate the three main criteria are location, location and location. It’s a defensive position for those times when you know the Z’s are coming for your sweet, sweet brains. Note that it is neither pretty nor comfortable. Well, here’s my suggestion for what I’d say is a very easy to defend and also easy to expand basic defense position. Time and again I hear people have troubles building solid forts in A17 that can withstand hordes.
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